In the realm of immersive technologies, XR, or Cross Reality, is a term that encompasses various immersive realities, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). The ‘X’ in XR functions like a variable in mathematics, representing a broad range of possibilities within this immersive spectrum.
Virtual Reality (VR) refers to a fully immersive digital experience where users are transported to a completely virtual environment. With VR, users wear headsets that block out the physical world and provide a simulated reality, allowing for a deep sense of presence in a computer-generated environment.
Augmented Reality (AR), on the other hand, overlays virtual content onto the real world, enhancing the user’s perception of reality.
Mixed Reality (MR) represents a spectrum that lies between the virtual and real worlds. MR combines elements of both VR and AR, allowing for a more dynamic and interactive experience. In MR, virtual content is not only overlaid onto the real world but also interacts with and responds to the physical environment in real-time.